Some of the most valuable things I’ve learned in #unreal didn’t come from docs or tutorials. They came from conversations with other developers.
So I’m starting a podcast to share them. 🎙️
Vision Collective Codeworks Podcast is a show about Unreal Engine: how people actually use it and what they’ve learned along the way. For episode 1, I sat down with Yoan Rock a freelance Unreal gameplay and UI engineer and Unreal Authorized Instructor.
A bunch of interesting articles I ran into over the past week related to Unreal. Enjoy!
Setting up an Unreal Engine Studio the Epic Way | Tutorial | Ari Arnbjörnsson
Another sneaky undocumented feature I have made for UE 5.4 is searching shortcuts by their bound keys (with the KeyBinding=“Escape” format), so if you know you wanna rebind “Escape”, but don’t know how the action is named, now you can find it!
I speak with enough people over time who ask about how to get started with Unreal Engine I figure I would get started . It’s a huge platform so it’s understandable folks would get overwhelmed with the best place to start.
I plan to evolve this over time but wanted to get initial ideas and hopefully start to provide value for folks.
1. Overview Focus your vertical of interest. Unreal covers a vast array of capabilities but there are general verticals Games Virtual Production Architecture 2.